I-15+ i-Top Gamification yokuFunda iiPlatifomu | 2025 Uhlaziyo

Education

Astrid Tran 16 Oktobha, 2025 5 min funda

Ngaba ujonge ukutsala abafundi abaninzi? Mhlawumbi ufumana iintetho zakho zingenamdla kwaye unqwenela ukutyebisa imfundiso yakho. Okanye mhlawumbi ukwiphulo lokukhuthaza kunye nokukhuthaza abasebenzi bakho.

Musani ukujonga ngokubhekele phaya; silapha ukukunceda ekukhetheni okufanelekileyo iqonga lokufunda lokudlala, yenzelwe ukuba ihambelane neemfuno zakho kunye neqela lakho.

Makhe sibonise iingcebiso zethu zengcali kumaqonga okufunda aphezulu ali-15 anika iziphumo ezibalaseleyo.

Isiqulatho

Intoni Iiplatforms zokuFunda zeGamification Ngaba zisetyenziselwa?

Inkqubo yokulungelelanisa amacandelo oyilo lomdlalo kunye nemigaqo kwiimeko ezingezizo ezomdlalo (ezifana nokufunda eklasini, uqeqesho, kunye namaphulo okuthengisa) yaziwa ngokuba yi-gamification. Amacandelo omdlalo angabandakanya yonke into esuka kwimingeni, imibuzo, iibheji, amanqaku, iibhodi zabaphambili, iibar zenkqubela phambili, kunye neminye imivuzo yedijithali.

Eyona njongo iphambili yamaqonga okufunda emidlalo kukubonelela ngemidlalo esekwe kwimibuzo, imidlalo efundisayo, kunye nokunye, okukhuthaza ukufunda okusebenzisanayo kunye nempumelelo. Ngokubandakanya izinto zomdlalo kunye nemithetho-siseko kwinkqubo yokufunda, la maqonga ajolise ekuqinisekiseni ukuba imfundo akufuneki ibe buthuntu okanye ingakhuthazi. Endaweni yoko, iyakwazi ukuguquguquka, ukusebenzisana, kwaye nokuba mnandi.

Awona maQonga okuFunda aGamified kuBantu kunye namaShishini

Ukufunda kuqala ngokusetyenziswa komntu ngamnye. Sukuba nexhala ukuba uhlahlo lwabiwo-mali lwakho luphantsi, zininzi iiplatifti zokufunda ezibalaseleyo ezibonelela ngezicwangciso zasimahla ezineempawu ezininzi ezintle onokuthi uzisebenzise ngoko nangoko. Ezi qonga zilandelayo zikwabonelela ngezicwangciso ezilungiselelwe isikali soshishino.

1.AhaIzilayidi

Intengo:

  •  Isimahla ukuya kuthi ga kwi-7 yabathathi-nxaxheba abaphilayo
  •  Qala kwi-4.95 yeedola ngenyanga kwisicwangciso esibalulekileyo

Highlight

  • Ilula kwaye kulula ukuyisebenzisa
  • Sebenza ngaphandle kwe-intanethi kunye ne-intanethi
  • Yenza imiboniso yomdlalo esebenzayo kunye nentywila kwimizuzu nje
  • Isoftware ye-All-in-one: Izinto ezininzi ezisebenzisanayo ezinje ngemibuzo ephilayo, ii-polls, i-Q&A, ukureyithwa kwesikali, amafu egama, kunye namavili e-spinner.
  • Amaxabiso aphantsi ngeenjongo zemfundo
Iqonga lokufunda eligqwesileyo lomdlalo

2. Umbuzo

Intengo: 

  • Mahala ezinye iimpawu ezisisiseko
  • Hlawula ukuya kuthi ga kwi-48 yeedola ngonyaka ukufikelela kwi-Quizlet Plus

Khanyisa

  • Ukugxininisa ekwandiseni ukunkqaya isigama
  • Lungiselela oonotsheluza besigama  
  • Ifumaneka ngeelwimi ezingaphezu kwama-20 ezinje: IsiNgesi, isiVietnamese, isiFrentshi,...

3. Nkqaya

Intengo: 

  • Isimahla kukhetho olulinganiselweyo
  • Ukuhlawulisa i-$14.99 ngenyanga ukuya kuthi ga kwi-199.99 yeedola ukuze ubhalise ubomi bakho bonke kwiMemorize Pro

Khanyisa

  • Igubungela iilwimi ezingaphezu kwama-20
  • Ukudala amava amnandi, antywilayo anika umxube womngeni kunye nomvuzo
  • Iikhwizi ezenziwe ngumsebenzisi
  • Ngokukodwa kwabaqalayo ukufunda abalinganiswa abatsha kunye nesigama esisisiseko

4 Duolingo

Intengo: 

  • Isivivinyo samahhala sosuku lwe-14
  • $6.99 USD/mo for Duolingo Plus

Khanyisa

  • Uyilo olulodwa nolumangalisayo lwegraphic kubasebenzisi beselula
  • Ukufunda iilwimi ezahlukeneyo
  • Faka ibhodi yabaphambili evumela abasebenzisi bathelekise inkqubela yabo nabanye
  • Indlela enika umdla neyodwa yokukhumbuza abafundi
umzekelo wokulinganisa ekufundeni
Iiplatifti zokufunda zeGamification zeselula - umzekelo we-gamification ekufundeni

5. Ikhowudi Ukulwa

Intengo:

  • Isimahla kuwo onke amanqanaba ayo asisiseko okanye angundoqo
  • Cwangcisa i-9.99 yeedola ngenyanga ngamanqanaba angaphezulu

Khanyisa

  • Iqonga lewebhusayithi, ngakumbi kubafundi abaneminyaka eyi-9–16
  • Ujika izifundo zekhowudi zibe ngumdlalo odlala indima eyonwabisayo (RPG)
  • Ixhasa iilwimi ezininzi zokucwangcisa
imfundo esekwe kumdlalo
Iqonga lokufunda lokudlala - Ukufunda okusekwe kumdlalo kwiikhowudi

6 Khan Academy

Intengo:  

  • Isimahla kuwo wonke umxholo, izifundo ezincinci ezahlukeneyo xa kuthelekiswa namanye amaqonga

Khanyisa

  • Ibonelela ngezifundo kuluhlu olubanzi lwezifundo, ukusuka kwizibalo nesayensi ukuya kwimbali kunye nobugcisa
  • Ifikeleleka kuwo onke amanqanaba okuqonda kunye nobuchule kunye nayo yonke iminyaka
  • Ilungele abaqalayo, abazali besikolo sasekhaya

7 Kahoot 

Intengo:

  • Isilingo sasimahla, izicwangciso ezihlawulwayo ziqala kwi-7 yeedola ngenyanga

Khanyisa 

  • Imibuzo esekelwe kumdlalo, iingxoxo, uphando, kunye ne-jumble
  • Joyina ngokulula usebenzisa ikhowudi ye-PIN ekwabelwana ngayo.
  • Bandakanya izixhobo zosasazo ezifana neevidiyo kunye nemifanekiso, kunye nezinye ezininzi
  • iyafumaneka kwiwebhusayithi, nakwi-IOS kunye ne-Android apps

8. I-EdApp

Intengo:

  • Isimahla, iqala kwi-US $2.95/ngenyanga kubafundi beqela

Khanyisa

  • Lisekwe kwilifu Isixhobo sokugunyazisa i-SCORM 
  • Yenza izifundo ze-gamified ngokulula kwaye ngokukhawuleza
  • Yenza uluhlu olubanzi lweempumelelo kunye nemivuzo

9. Iklasi yeDojo

Intengo: 

  • Isimahla kootitshala, iintsapho, kunye nabafundi. Isicwangciso sokudibanisa siqala kwi-4.99 yeedola ngenyanga

Khanyisa

  • Ukwabelana ngeefoto, iividiyo, kunye nezibhengezo okanye ngokuthumela imiyalezo bucala naye nawuphi na umzali
  • Abafundi banokubonisa umsebenzi abazingca ngawo kubazali babo kwiiphothifoliyo zabo kwiClassDojo

10. ClassCraft

Intengo: 

  • Iphakheji esisiseko isimahla kubafundi kunye nootitshala, kwaye inikezela ngenani elingenamkhawulo lobhaliso lwabafundi kunye neeklasi. 
  • Iiphakheji zorhwebo zibonelela ngeempawu ezongezelelekileyo ngokutshintshiselana ngorhumo lwenyanga lwe-12 yeedola ngomhlohli ngamnye (i-8 yeedola zobhaliso lonyaka)

Khanyisa

  • Imidlalo yokudlala indima esekelwe kwingcamango (RPG), inkululeko yokuzikhethela umlinganiswa
  • Ukukhuthaza abafundi ukuba balawule inkqubo yabo yokufunda
  • Ibonisa indawo yokufunda eguqukayo kwaye ikhuthaza intsebenziswano yabafundi. 
  • Ootitshala bagcina umkhondo wokuziphatha kwabafundi, kokubini okulungileyo nokubi, ngexesha lokwenyani
imidlalo yokufunda apps
Usetyenziso lokufunda lweGamification nge-UI emangalisayo kunye ne-UX

Awona maQonga eSifundo seGamification aBalaseleyo-iShishini Kuphela

Ayingawo onke amaqonga okufunda emidlalo eyilelwe abantu ngabanye. Nantsi eminye imizekelo egxile kumda woshishino kuphela.

11. Seepo.io

Intengo: 

  • Izicwangciso zesilingo sasimahla
  • Umrhumo ubiza i-$99 ngonyaka ngelayisenisi yootitshala nganye okanye i-$40 yokufikelela kwiziko (iilayisensi ezingama-25)

Khanyisa

  • Iqonga le-web-based gamification, elisebenza kuwo onke amanqanaba emfundo ukusuka kwisikolo samabanga aphantsi ukuya eyunivesithi
  • Ikhuthaza ukufunda ngentsebenziswano apho amaqela abafundi akhuphisanayo ukuze aphumelele umdlalo.
  • Ukufunda okusekwe kwindawo (abafundi bahamba ngaphandle ukuze basombulule ingxaki kwaye utitshala usebenzisa izixhobo eziphathwayo ezinezivamvo zeGPS ukulandelela abafundi babo)

12. ItalenteLMS

Intengo: 

  • Qala ngesicwangciso esingenasiphelo
  • Yiya kwizicwangciso zamaxabiso (4, kubandakanywa nezifundo zangaphambili)

Khanyisa

  • Yenza ukufunda kube yinkqubo yokufumanisa apho izifundo zokufihla kumanqanaba aqhubelekayo kwaye zifuna umsebenzi onzima ukuze uvule izifundo.
  • Iwaka lokuzonwabisa, imidlalo ekhobokisayo.
  • Yenza amava omdlalo alungele wena.

13. Ikhowudi yeTalente

Intengo: 

  • € 7.99 / umsebenzisi ngamnye kwisicwangciso sokuqala + € 199 / inyanga (ukuya kuthi ga kwi-3 yabaqeqeshi)

Khanyisa

  • Isiqulatho se-e-learning eyenzelwe wena
  • Umyalezo owakhelwe ngaphakathi kunye nengxelo yoontanga-kumntu
  • Ukufikelela ngokulula kwaye ugqibezele izifundo ezincinci ngezixhobo zabo eziphathwayo, nangaliphi na ixesha naphi na. 

14. Mambo.IO

Intengo: 

  • ngentando

Khanyisa

  • Yila izisombululo ezisebenzisanayo ezisekelwe kwimingeni yoqeqesho yemibutho yakho.
  • Phucula zonke iziphumo zokufunda zabasebenzi bakho.
  • Iimpawu eziphawulekayo ziquka imijelo yomsebenzi, itemplates ezinokusetyenziswa kwakhona, ukuqonda okutyebileyo kunye nohlalutyo, kunye nokwabelana ngentlalo.

15. Ishumi elinesibini

Intengo: 

  • Uzamo lasimahla
  • Ukuqala kwi: $25000 ngonyaka

Khanyisa

  • I-AI-based Learning Suite yokunikezela ngoQeqesho kunye nokulinganisa iMpembelelo yoShishino
  • Ikhathalogu yokulawula kunye nokwabiwa kwemivuzo ebonakalayo okanye engabonakaliyo
  • Amasebe amaninzi

IItrakthi ezibalulekileyo

Kukho iindlela ezininzi zokulinganisa ukufunda, kwaye akufuneki kube nzima ukuyiqonda. Kusenokuba lula njengokubandakanya ukhuphiswano lobuhlobo kwiimbono zakho zesifundo.