Ingabe uhlose ukuheha izithameli zabafundi ngobubanzi? Mhlawumbe uthola izinkulumo zakho zintula ukunyakazisa kanye nesifiso sokucebisa ukufundisa kwakho. Noma mhlawumbe ukuthunywe ukukhuthaza futhi ukhuthaze abasebenzi bakho.
Ungabe usabheka okunye; silapha ukuze sikusize ekukhetheni okuhle inkundla yokufunda ye-gamification, yakhelwe ukuze ivumelane nezidingo zakho neqembu lakho.
Ake sethule izincomo zethu zochwepheshe zezinkundla zokufunda ezithuthukisiwe eziyi-15 eziletha imiphumela emangalisayo.
Okuqukethwe
- Yiziphi Izingxenyekazi Zokufunda Ze-Gamification Ezisetshenziselwa?
- Izinkundla Zokufunda ezihamba phambili zeGamification
- Izinkundla Zokufunda Ezingcono Kakhulu Zokudlala - Ibhizinisi Kuphela
- Izitoreji Eziyinhloko
- imibuzo ejwayelekile ukubuzwa
Ini I-Gamification Learning Platforms Ingabe Isetshenziselwa?
Inqubo yokulungisa izingxenye zedizayini yegeyimu nezimiso ezindaweni okungezona ezegeyimu (njengokufunda ekilasini, ukuqeqeshwa, nemikhankaso yokumaketha) yaziwa ngokuthi i-gamification. Izingxenye zegeyimu zingafaka yonke into kusukela ezinseleleni, imibuzo, amabheji kuya kumaphoyinti, amabhodi wabaphambili, amabha wokuqhubeka, neminye imiklomelo yedijithali.
Injongo eyinhloko yezinkundla zokufunda zomdlalo ukuhlinzeka ngemidlalo esekelwe emibuzweni, imidlalo yokufundisa, nokunye okwengeziwe, okuphromotha ukufunda okusebenzisanayo nempumelelo. Ngokuhlanganisa izici zegeyimu nezimiso enqubweni yokufunda, lezi nkundla zihlose ukufakazela ukuthi imfundo akudingekile ukuba ibe buthuntu noma ingakhuthazi. Kunalokho, ingaba namandla, ihlanganyele, futhi ibe mnandi.
Bheka imidlalo engcono kakhulu yekilasi lakho:
- Izibonelo Zemidlalo Enzima
- Imidlalo Yokufunda Esekelwe Emidlalweni
- Ukufunda Imidlalo Enkulisa
- I-Gamification for Learning
Yenza izethameli zakho zihlanganyele
Qala ingxoxo ezuzisayo, thola impendulo ewusizo futhi ufundise izethameli zakho. Bhalisa ukuze uthathe mahhala AhaSlides ithempulethi
🚀 Bamba Imibuzo Yamahhala☁️
Izingxenyekazi Zokufunda Ezingcono Kakhulu Zomuntu Namabhizinisi
Ukufunda kuqala ngokusetshenziswa komuntu ngamunye. Ungakhathazeki uma isabelomali sakho siphansi, kunezinkundla eziningi ezinhle kakhulu zokufunda ze-gamification ezinikeza izinhlelo zamahhala ezinezici eziningi ezinenzuzo ongazisebenzisa ngokushesha. Amapulatifomu alandelayo futhi anikezela ngezinhlelo ezenziwe ngokwezifiso zesikali sebhizinisi.
Hlola Gamification Emsebenzini
1. AhaSlides
Intengo:
- Kumahhala kubahlanganyeli ababukhoma abangafika kwabangu-7
- Qala ku-$4.95 ngenyanga ngohlelo olubalulekile
Qinisekisa
- Elula futhi kulula ukuyisebenzisa
- Sebenza ngokungaxhunyiwe ku-inthanethi naku-inthanethi
- Dala izethulo zegeyimu ezisebenzisanayo nezigxilile emizuzwini embalwa nje
- Isofthiwe ye-All-in-one: Izici eziningi ezisebenzisanayo njengemibuzo ebukhoma, izinhlolovo, i-Q&A, izilinganiso zesikali, amafu egama, namasondo esipina.
- Amanani aphansi ngenjongo yokufundisa
2. Imibuzo
Intengo:
- Mahhala izici eziyisisekelo
- Khokha kufika ku-$48 ngonyaka ukuze ufinyelele i-Quizlet Plus
Gqamisa:
- Ukugxila ekuthuthukiseni ukukhumbula Silulumagama
- Enza ngendlela oyifisayo ama-flashcards wesilulumagama
- Itholakala ngezilimi ezingaphezu kuka-20 ezifana: IsiNgisi, Vietnamese, French,...
3. Ngekhanda
Intengo:
- Kumahhala ngenketho ekhawulelwe
- Shaja u-$14.99 ngenyanga kuze kufike ku-$199.99 ngokubhaliselwe kwakho konke kwe-Memorize Pro
Gqamisa:
- Ihlanganisa izilimi ezingaphezu kuka-20
- Ukudala ukuzizwisa okujabulisayo, okugxilisa ingqondo okunikeza inselele nemivuzo
- Imibuzo eyenziwe ngabasebenzisi
- Ikakhulukazi kwabaqalayo abafunda izinhlamvu ezintsha nesilulumagama esiyisisekelo
I-4 UDuolingo
Intengo:
- Isivivinyo samahhala se-14
- $6.99 USD/ngenyanga ye-Duolingo Plus
Gqamisa:
- Isakhiwo esiyingqayizivele nesimangalisayo sabasebenzisi beselula
- Ukufunda izilimi ezihlukahlukene
- Faka ibhodi yabaphambili evumela abasebenzisi ukuthi baqhathanise ukuqhubeka kwabo nabanye
- Indlela ethokozisayo neyingqayizivele yokukhumbuza abafundi
I-5. Ikhodi Ukulwa
Intengo:
- Kumahhala kuwo wonke amazinga awo ayisisekelo noma ayisisekelo
- Hlela u-$9.99 ngenyanga ngamaleveli engeziwe
Gqamisa:
- Inkundla yewebhusayithi, ikakhulukazi yabafundi abaneminyaka engu-9–16
- Iguqula izifundo zokubhala amakhodi zibe umdlalo wokulingisa ojabulisayo (i-RPG)
- Isekela izilimi eziningi zokuhlela
I-6 Khan Academy
Intengo:
- Kumahhala kukho konke okuqukethwe, izifundo ezihlukile kancane uma ziqhathaniswa nezinye izinkundla
Gqamisa:
- Inikeza izifundo ngezifundo ezahlukahlukene, kusukela kwizibalo nesayensi kuye emlandweni nezobuciko
- Ifinyeleleka kuwo wonke amazinga okuqonda nobungcweti nayo yonke iminyaka
- Kuhle kwabaqalayo, abazali besikole sasekhaya
7. Kahoot
Intengo:
- Isivivinyo samahhala, izinhlelo ezikhokhelwayo ziqala ku-$7 ngenyanga
Gqamisa:
- Imibuzo esekelwe emdlalweni, izingxoxo, inhlolovo kanye ne-jumble
- Vele ujoyine usebenzisa i-PIN khodi eyabiwe.
- Faka izinto zemidiya ezifana namavidiyo nezithombe, nokunye okuningi
- iyatholakala kuwebhusayithi, naku-IOS nezinhlelo zokusebenza ze-android
8. EdApp
Intengo:
- Kumahhala, kuqala ku-$2.95/ngenyanga kubafundi beqembu
Gqamisa:
- Isekelwe kusefu Ithuluzi lokugunyaza le-SCORM
- Dala izifundo ze-gamified kalula futhi ngokushesha
- Yenza kube ngokwakho inhlobonhlobo yezimpumelelo nemiklomelo
9. Ikilasi Dojo
Intengo:
- Kumahhala kothisha, imindeni, nabafundi, Uhlelo lwe-Plus luqala ku-$4.99 ngenyanga
Gqamisa:
- Ukwabelana ngezithombe, amavidiyo, nezimemezelo noma ngokuthumela imilayezo eyimfihlo nanoma yimuphi umzali
- Abafundi bangabonisa umsebenzi abaziqhenya ngawo kubazali babo kumaphothifoliyo abo ku-ClassDojo
10. I-ClassCraft
Intengo:
- Iphakheji eyisisekelo imahhala kubafundi nothisha, futhi inikeza inani elingenamkhawulo lokubhaliswa kwabafundi namakilasi.
- Amaphakheji ezentengiselwano anikela ngezici ezengeziwe uma ushintshanisa ukubhalisa kwanyanga zonke okungu-$12 ngomfundisi ngamunye ($8 ngokubhalisa konyaka)
Gqamisa:
- Imidlalo yokudlala indima esekelwe emcabangweni (RPG), umlingiswa wokukhetha inkululeko
- Ukukhuthaza abafundi ukuthi balawule inqubo yabo yokufunda
- Faka isikhala sokufunda esiguqukayo futhi ukhuthaze ukubambisana kwabafundi.
- Othisha bagcina ithrekhi yokuziphatha kwabafundi, kokubili okuhle nokubi, ngesikhathi sangempela
Izinkundla Zokufunda Ezingcono Kakhulu Zokudlala - Ibhizinisi Kuphela
Akuzona zonke izinkundla zokufunda ze-gamification eziklanyelwe abantu ngabanye. Nazi ezinye izibonelo ezigxile kububanzi bebhizinisi kuphela.
11. Seepo.io
Intengo:
- Isivivinyo samahhala Izinhlelo
- Ukubhalisa kubiza u-$99 ngonyaka ilayisense yothisha ngayinye noma u-$40 wokufinyelela esikhungweni (amalayisensi angama-25)
Gqamisa:
- Inkundla yomdlalo esekelwe kuwebhu, esebenza kuwo wonke amazinga emfundo kusukela esikoleni sangaphambi kwesikole kuya enyuvesi
- Ikhuthaza ukufunda ngokubambisana lapho amaqembu abafundi eqhudelana khona ukuze awine umdlalo.
- Ukufunda okusekelwe endaweni (umfundi uya ngaphandle ukuze axazulule inkinga kanye nothisha ngezinzwa ze-GPS zamadivayisi eselula ukuze alandelele abafundi babo)
12. IthalenteLMS
Intengo:
- Qala ngohlelo lwamahhala
- Khuphukela ezinhlelweni zamanani (4 kufaka phakathi izifundo zangaphambi kwesikhathi)
Gqamisa:
- Yenza ukufunda kube inqubo yokuthola lapho ukufihla izifundo kuwo wonke amazinga aqhubekayo futhi kudinge ukusebenza kanzima ukuze uvule isifundo
- Imidlalo eyinkulungwane ejabulisayo, eluthayo.
- Yenza kube ngokwakho ukuzizwisa komdlalo
13. Ikhodi Yethalente
Intengo:
- € 7.99 / ngomsebenzisi ngamunye ngohlelo lokuqala + € 199 / inyanga (kufika kubaqeqeshi abangu-3)
Gqamisa:
- Okuqukethwe okokufundisa komuntu siqu
- Umlayezo owakhelwe ngaphakathi kanye nempendulo yontanga ukuya kontanga
- Finyelela kalula futhi uqedele izifundo ezincane ngokusebenzisa amadivaysi abo eselula, noma nini nanoma kuphi.
14. Mambo.IO
Intengo:
- ngezifizo
Gqamisa:
- Dizayina izixazululo ezisebenzisanayo ezisuselwe kuzinselelo zokuqeqeshwa zenhlangano yakho.
- Thuthukisa yonke imiphumela yokufunda yabasebenzi bakho.
- Izici eziphawulekayo njengokusakazwa komsebenzi, izifanekiso ezisebenziseka kabusha, imininingwane ecebile nezibalo, nokwabelana komphakathi.
15. Ishumi nambili
Intengo:
- Isivivinyo samahhala
- Kusuka ku-: $25000 ngonyaka
Gqamisa:
- I-AI-based Learning Suite yokuletha ukuqeqeshwa kanye nokukala umthelela webhizinisi
- Ikhathalogi yokuphatha nokwaba imiklomelo ebambekayo noma engaphatheki
- Amagatsha Amaningi
Izitoreji Eziyinhloko
Kunezindlela eziningi zokwenza i-gamify ukufunda, futhi akudingeki kube nzima ukuzenza kahle. Kungase kube lula njengokufaka ukuncintisana okunobungane emibonweni yakho yesifundo.
Hlola: Chaza i-Gamification
💡Ufuna ugqozi oluthe xaxa? I-ẠhaSlides ibhuloho elingcono kakhulu elixhumanisa isifiso sakho sokuzibandakanya, ukufunda okusebenzayo kumathrendi okufunda akamuva kanye nezinto ezintsha. Qala ukudala umuzwa wokufunda ongenazihibe nge AhaSlides kusukela manje!
imibuzo ejwayelekile ukubuzwa
Iyini inkundla yokufunda egamified?
Inkundla yokufunda ye-Gamified iwuhlelo lokusebenza, iwebhusayithi,... esebenzisa ukusetshenziswa kokwengeza izici zedizayini yegeyimu emisebenzini yokufunda okungeyona eyegeyimu ukuze izibandakanye futhi igqugquzele abafundi ukuthi baphihlize imiphumela yabo yokufunda.
Isiphi isibonelo sohlelo lokusebenza lokufunda olugamified?
AhaSlides, i-Duolingo, Memorize, Quizlet,... ziyizibonelo zezinhlelo zokusebenza zokufunda ezenziwe gamified. Injongo yohlelo lokusebenza lokufunda olugamified inikeza izifundo ezijabulisayo, ezilingana nokuluma ezenza abafundi bafune ukuqhubeka nokufunda, bazibandakanye nezifundo.
Yisiphi isibonelo somdlalo wokufunda ku-inthanethi?
Eminye yemidlalo edumile esetshenziswa ekuqeqesheni okugamified ihlanganisa imidlalo yenkumbulo, ukusesha amagama, izindida zamagama, i-jumble, i-flashcard. Muva nje, eminye imidlalo isebenzisa imiqondo esuselwe ku-RPG, noma isu lesikhathi sangempela. Njengoba sebejwayelene nale midlalo, abafundi bakho bazoqonda ngokwemvelo ukuthi yenziwa kanjani le misebenzi.